Alexander
Alexander
Working on a C Game Engine featuring hot reloading for both Engine Editor and Game scripts. I have also published a [sample repo](https://github.com/clibequilibrium/hot-reloading-sample) with some branches featuring how to hot...
Thank you @elahehrashedi for now I am rolling back to 1.67.0, the issue happens on 1.68 version of VSCode
@endigo9740 does it mean that Skeleton V3 will have built in support for localization ? or is it still preferred for the user to use https://github.com/sveltekit-i18n
> Skeleton does technically have some i18n support - such as no hardcoded english text or phrases. They can all be replaced via props. The Stepper component `stepTerm` prop comes...
@Refragg it is doable in couple steps you can see how it was done in those 2 forks. https://github.com/equilibrium-hub/ImGui.NET-nativebuild https://github.com/equilibrium-hub/ImGui.NET 1) You need to pass the right backend flags to...
Would be amazing to have E2E to catch bugs early !
> @Marplex @arlair I receive next errors: > > flarebase-auth.ts:1:61: ERROR: Could not resolve "jose" src/lib/google-oauth.ts:8:7: ERROR: Could not resolve "jose" the error clearly states that you are missing library...
I am very interested in seeing this work. My use case is GLTF optimization on the client before uploading to S3 bucket. Having a toKTX transform would help a lot.
Hi, any ETA or idea when KTX transform will be available outside of CLI ? Thanks
> @clibequilibrium no, sorry, I've pinned this under the "blocked or over budget" milestone. From my perspective there's no path forward here, unless a non-CLI KTX2 compression library becomes available...