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Ultra fast and low latency asynchronous socket server & client C++ library with support TCP, SSL, UDP, HTTP, HTTPS, WebSocket protocols and 10K connections problem solution

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It would be nice if the library could be downloaded, configured and installed as dependency for user's own projects in more automated way. The current CMakeLists.txt does not export and...

From your examples in the Readme, the TCP benchmar pushes on the order 40 times more messages per second than UDP. Even SSL is on the order 10x faster than...

## System * OS: GNU/Linux * Distribution: Arch * Architecture: x86_64 (amd64) ## Issue i was compiling your library as described in the README.md and encountered the following error: ```...

Fisrt of all, great stuff. Many thanks. Doing some tests with an async client and using the function: void onSent(size_t sent, size_t pending) override{ if (pending == 0){ // Sleep...

I have a tcp parser which will parse data from a external device and i want to multicast this parsed data to 30+ clients. My project is in Netbeans. I...

When building the library on Ubuntu 20.04 LTS, I needed to install the following packages before the built went through: - doxygen - libbfd-dev (which actually installed Paket binutils-dev) -...

I'm seeing that some GET requests get silently dropped by the server, e.g. I see the request in WireShark, but HttpSession::onReceivedRequest method doesn't get called. The same exact request retried...

I'm wondering if you could suggest a strategy to defer a response to another thread. Consider where a response is expensive and needs to be computed. I don't want to...

**command : g++ udp_echo_server.cpp** Error : ``` In file included from udp_echo_server.cpp:11:0: server/asio/udp_server.h:56:11: error: ‘CppCommon’ does not name a type const CppCommon::UUID& id() const noexcept { return _id; } ^~~~~~~~~...