Tue Ton

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Branch rebased to latest in master, and updated with the following as discussed: - default target platform is `x64` rather than `x86` as before - explicit target platform present in...

Update: this plugin seems to try to set a value for some internal property `javafx.platform`, and it fails to set it for Windows on Arm64 platform, so my build fails...

The following Maven command should launch the Lwjgl3Test sample app without any extra plugin: `mvn exec:java -Dexec.mainClass=Lwjgl3Test`

@merks thanks for the tip. Your picture is worth more than a thousand words to me. Now I can build the Eclipse SDKs for WoA and they work! Next is...

As to the problem with JNA bundle in WoA: > PPS. Especially and crucially for WoA, `eclipse.exe` can only start up after I add the `-Dorg.osgi.framework.os.name=win32,win` entry to the `eclipse.ini`...

@mickaelistria My Arm64 box is an entry-level, slow box, suitable for some light, manual testing only. I had started building this repo with this Arm64 box, and it was a...

Can this aggregator build be run for Windows on Arm64 only, i.e. for `win32/win32/aarch64` environment triplet only? How should it be configured? If so, I would try to build just...

Sorry for the confusion in my partial submission of PRs. I ran out of time yesterday, and only managed to submit the PRs for `eclipse-equinox` repos. Now I've done all...

@akurtakov I'll resubmit the PRs if you can show me what can be submitted **now**, and what should be submitted later when the build farm would have a builder available...

FYI, my fork of this umbrella repo, for Windows-on-Arm64 support, is now available: https://github.com/chirontt/eclipse.platform.releng.aggregator The fork includes links to other forked submodules, to make up my whole Windows-on-Arm64 work. To...