Chen-Hsuan Lin

Results 28 comments of Chen-Hsuan Lin

Hi @pierreparfait01, has a checkpoint ever been saved? Just adding `--resume` should make the training resume from the latest checkpoint. Otherwise, you could specify `--checkpoint={CHECKPOINT_PATH}` as mentioned in the README.

Hi @Ryan-ZL-Lin, you could set a higher `RESOLUTION` while keeping the same `BLOCK_RES` for the GPU memory budget.

Hi @ceeparsons, .ply files can support UV textures as well, they're just more compact than other formats like .obj as they're encoded as binary files. We support vertex colors as...

Hi @aiertamundarain, could you post the full error log? Thanks!

It doesn't look like the correct stack trace. Could you share the error log with `CUDA_LAUNCH_BLOCKING=1` as suggested from the error message? (It would also be great if it could...

Hi @zParquet, it could very well be possible that it has not been trained long enough yet. Do the results in your visualizer (e.g. W&B) look reasonable? Additionally, I've pushed...

Nice results, thanks @chris-aeviator for sharing! Have you tried using a larger `dict_size` value (default was 22)? Would also be great if you could try extracting the mesh with textures...

@440981 @zParquet have you set the scene type to `indoor` in the data processing step? Also, you would need to make sure the bounding sphere encapsulates the entire indoor region.

@zParquet we have pushed an update to `main` yesterday that fixed a checkpoint issue which may be related. Could you pull and try running the pipeline again? Please let me...

Please also see #58 for related discussions.