Chad Vernon

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Try using VS 2015 update 3 which is the officially supported compiler for Maya 2018.

Hi Marcus. Unfortunately, Justin and crew can't help due to employment agreements. So it's just me right now! I just started up a couple days ago and since I work...

No I don't believe so because I started from one of the handful of forks that were already on github. And I spoke with Justin before starting.

Will need to eventually reset some counters and states in a few places.

You probably need to make sure you get the submodules. The CMake modules are included with the cgcmake submodule. Did you clone or download the repo?

We could use MaterialX as we mainly just require better Maya viewport rendering since we are in the game industry and would like to use USD instead of Maya and...