cdev-tux
cdev-tux
Q3lite uses a modified GPLv3 license (DOOM 3), and the upstream ioquake3 project uses a GPLv2 license so they can’t use GPLv3 code. They would need to find a GPLv2...
Hello, Thank you for your feedback. It’s very timely as I’m currently researching the steps necessary to add support for the OpenGL+KMS driver. If you haven’t seen it, I also...
I'll have to look at the code when I get to that point, but I should be able to get it running in a window.
I’ve added the initial framework to support the VC4 OpenGL driver. More changes to follow.
@jdonald Thank you for taking the time to look into this. I’ll be testing the code over the next few days on a fresh install of Buster, since my current...
> > > Given so much has changed from Mesa 13 to Mesa 19 I gave this a try on my Pi 3B+ with Buster. Apparently it's fixed now (menus,...
Thanks for your response. Setting `LD_LIBRARY_PATH=/usr/lib/arm-linux-gnueabihf` allows the game to run in X11. I didn’t realize that Buster has an SDL2 package installed by default. Apparently my issue was caused...
I can't support 3rd-party install guides, please see the [Compiling and Installation Guide](https://github.com/cdev-tux/q3lite/wiki/Compiling-Install-Guide) in the Wiki. There have been major changes to the Raspberry Pi OS with Bullseye, so for...
Excellent! Thanks for sharing this.