D_Q
D_Q
目前只能文字竖排, 并不能文字旋转角度
没有防抖, 按钮的设计思路, 就是参考的, 具体的逻辑你自己去定义, 我只提供一个btn回调
That onFinally can only be used to capture errors in the component itself It cannot be used to capture lucky-canvas errors
You need to describe what you specifically want to do
If you see this `error: prizes[i].imgs[i] => 'my-correct-link-image' 图片加载失败'` That means there is a problem with your image path, or it is an unresolved image. This is an internal error...
Send me the link and I'll take a look
That could be because this link cannot be accessed by my component The internal rendering of my component is like this ``` const img new window.Image() img.src = 'your link'...
可以尝试这样搞, 但我依旧怀疑腾讯的代码能力, 所以我这边暂时保留图片替换canvas的逻辑, 至于不能实时渲染的问题, 可以手动调用一次隐藏图片, 再调用一次显示图片, 即可渲染最新的canvas数据
这个情况跟配置有关系, 我已经在文档里注明了建议的范围, 如果你非要让一个人在2秒内跑完1公里, 我的解决方案是让他瞬移到能完成的地方, 因为在我看来, 这个属性是你们使用者设置的, 这个本来就是要调试的