Björn Ritzl
Björn Ritzl
When does this happen? When trying to connect to a running Defold app from the editor? When downloading dependencies?
JavaFX issue: javafx.scene.control.skin.TabPaneSkin in stopDrag at line 2216
Can you please describe what you did when it crashed?
Does it happen all the time or just the one time?
Try removing the .internal folder, then Fetch Libraries and bundle.
com.google.protobuf.AbstractMessage$Builder in newUninitializedMessageException at line 550 com.dynamo.render.proto.Material$MaterialDesc$Constant$Builder in build at line 611 com.dynamo.render.proto.Material$MaterialDesc$Constant$Builder in build at line 567 editor.protobuf$pb_builder_raw$builder_fn in invoke at line 409
Can you reproduce it?
It works but rive.play_state_machine() is async (uses message passing internally) which means that you need to wait until the play_state_machine() call has been processed before you animate the state machine...
We should change `rive.play_state_machine()` so that it is sync and completes immediately
class java.net.SocketTimeoutException java.net.PlainSocketImpl in waitForConnect java.net.PlainSocketImpl in socketConnect at line 107 java.net.AbstractPlainSocketImpl in doConnect at line 399 java.net.AbstractPlainSocketImpl in connectToAddress at line 242 java.net.AbstractPlainSocketImpl in connect at line 224 java.net.SocksSocketImpl...