Björn Ritzl

Results 578 comments of Björn Ritzl
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https://github.com/britzl/aws-sdk-lua/blob/master/aws-sdk/core/request_handlers/rest_json.lua

> We have random crash No steps to reproduce? How often is it happening? Could it be related to engine reboot for instance (when downloading content and restarting the engine)?...

> * Stop and fully close application > * Start game again Is this important? Or will the crash occur even if the game isn't stopped and restarted? Another thing...

> First question we will try to investigate and i response to you when we check this. Thanks! > Answer on second question is yes, it's debug build. Ok! My...

``` editor.debugging.mobdebug$connect_BANG_$fn__44675.invoke.class clojure.lang.ExceptionInfo: Failed to connect to debugger on localhost:8172 at editor.debugging.mobdebug$connect_BANG_$fn.invoke(mobdebug.clj:341) at clojure.lang.AFn.run(AFn.java:22) at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:515) at java.util.concurrent.FutureTask.run(FutureTask.java:264) at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1128) at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:628) at java.lang.Thread.run(Thread.java:829) ```

@Morpheus-6926 When does this happen? When you do Debug->Start/Attach (or press F5)? Does it work if you do Project->Build (or CMD/CTRL+B)?

According to the user this issue persists in 1.3.6 beta. Reopening. @ufgo does this happen with any project? Or only one with some extensions?

For some reason we have no crash logs attached to this report. @blockboy05 does it happen more than once?

> but I wonder if it's also useful to have it as a render script override as well? We need to find a use case for that before adding it...