Benjamin Meyer
Benjamin Meyer
@spydon Thank you, for linking the article. I was running into the same problem and will probably endup doing this in the short term. However it seems that is a...
> If you've already read the docs about it on our docs page I can recommend reading the dartdocs that accompany the code, they are pretty good. I think I...
Just took a brief look at the code again: While the default viewports do have dartdocs explaining what they do, they do not have dartdocs/comments explaining how they do it....
> No, you only have to do it on the `CameraComponent` and it will bring it straight to world coordinates, since the world doesn't modify the coordinates, it is only...
So I tried again to fix this issue, firstly I added margins and spacing. That seemed to make the lines "smoother" or lighter, but they are still there. However they...
> Overall it sounds like a good idea, we've had this plan before but never done the implementation. I'm was thinking that maybe it is a better idea to pull...
Oh and I forgot to mention that I needed to replace `flutter_test` with `test` but I don't think thats going to be problem since their APIs seem to be the...
What do you mean by „WITHOUT a breaking change“? Wouldn’t changing the types be a breaking change anyway? Also I don‘t think it‘s smart to depend on another library when...
> I mean that the types from [pure_dart_ui](https://pub.dev/packages/pure_dart_ui) are 100% copied from Flutter `dart.ui`: all the functionality remains unchanged. So does my ColorData class, however both are breaking changes as...
I've got some questions about the checklist: - The old functionality was not covered by tests as far as I can see, nevertheless I will write some soon. - There...