godot_luaAPI
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Godot LuaAPI
The problem is having multiple VMs for mods that load and then be able to completely pass around objects between states, for example threads or functions. **Describe the solution you'd...
Hi It would be a nice thing, if it could add .lua to the files shown in FileSystem window.
**Is your feature request related to a problem? Please describe.** I'm using Godot to build a UI for a Lua program. LPEG is one of the necessary components of that...
There is currently no web version of the gdextension in the version downloaded from the Godot asset library. Several months ago there was a commit that said it added Web...
**Is your feature request related to a problem? Please describe.** A clear and concise description of what the problem is. Ex. I'm always frustrated when [...] Issue: This addon says...
can you add luasocket? i need this ,but don't know how to integrate. https://github.com/lunarmodules/luasocket
Pull request of a possible implementation to fix #197. It allows to push a global as follow: `push_module('my_module_name', [[function_name_1, function_1], [function_name_2, function_2]])` then we can use it in lua as...
Dear developers of godot_LuaAPI. My project is hardly depends on Lua5.1 version. Unfortunatly the default version of Lua in your API is 5.4. I tried to execute the code in...
**Describe the bug** When pushing an integer value to lua, it is always pulled back as a float. **To Reproduce** Steps to reproduce the behavior: ```gdscript var lua := LuaAPI.new()...
Converting Godot String to const char* is having strange issues on Mac. So while that is tracked down, this change allows the Lua libraries to load by changing the implantation...