Sébastien Jalliffier Verne

Results 30 comments of Sébastien Jalliffier Verne

The video is not supposed to be paused but this might be symptomatic of rendering timers being throttled in background tabs, which could introduce a lag effect (https://developers.google.com/web/updates/2017/03/background_tabs#background_timer_alignment). As a...

Thank you for the comments and your contribution @bukharin. The timers through web workers are interesting. I have mixed feelings regarding this issue though: * on one hand this is...

I tested on the same mobile that I used for other performance tests (Pixel 3) with the fastest (default) parameters. And it seems that the FPS is affected by the...

Thanks a lot for you help on this @bukharin, that is very appreciated. af46ab9d1017d03ff1c519f395b996ee21006957 fixes the issue and is highly inspired from your PR. Please anyone let me know if...

A workaround is discussed in [this issue](https://github.com/Volcomix/virtual-background/issues/25#issuecomment-886176653), maybe could you give it a try. > As a workaround, you could try to play an almost inaudible sound with Web Audio...

Hey @saghul! Yes I think I could release a standalone version of the tflite module. Just need to find the best way to include it in this repo (or another...

> I'm curious now, can you share what parts are specific to the google selfie model? Should be only * this custom operator: https://github.com/Volcomix/virtual-background/blob/674aee05879e993189ccd12b439cf08b2221a80e/tflite/BUILD#L20 * and the buffer size which...

> Maybe we got lucky? If you are now using ML Kit Selfie Segmentation, the only thing which could make it incompatible with the tflite module is the model size....

Hi @royherma and thank you! As of today there is no easy way to take a whole "pipeline", integrate it into an existing project and keep it in sync with...

Yeah, even the 1280×720 video of this demo get a performance drop when resizing through WebGL. I tried to mitigate this by downloading the pixels asynchronously after resizing on GPU...