Velonox

Results 12 comments of Velonox

> Is there any consistent trigger for when it happens? For instance, I've heard some players experience a stutter the first time certain sounds play. Is it completely random or...

> Do you have uncappted framerate enabled? > > Can you reproduce this issue with capped framerate? I have yet to try capping it with turning off uncapped frame however...

> > I have yet to try capping it with turning off uncapped frame > > Please try capping framerate using the in-game configuration option and see if the issue...

> > Turning off "uncapped framerate" does resolve the issue however I do prefer the smoothness that comes having a high framerate so I would like to find a way...

can adjusting the "texture options" fix this issue for me? The only change I make to it is turning off "texture filtering".

> Yeah I have been getting this sometimes too. Easiest way to reproduce it for me to is fire up TNT m1 and sit and monitor the frames. It will...

so my best solution to the issue to play in software mode since it removes the stutters. Software mode play much smoother than I remember and I like it's lighting...

All I can do now is hope the issue is resolved in the next update for either DSDA or PrBoom +

I feel that adding something like "precache_sound" that is used in Woof would resolve the issue since it usually comes up when in sounds are activated such as enemies, getting...

I see, give it a little read I am a bit lost but I hope I can get it going. Just trying to know where to get the info for,...