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How to create rich UI using Unreal's UMG in C++. This project lays the foundations for creating complex menu systems for multiplayer games. (ref: MS_UEM) http://gdev.tv/uemgithub

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// Fill out your copyright notice in the Description page of Project Settings. #include "MenuWidget.h" void UMenuWidget::Setup() { this->AddToViewport(); UWorld* World = GetWorld(); if (!ensure(World != nullptr)) return; APlayerController* PlayerController...