Tim Oliver

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Update: I have received the following error message when debugging with the "Launch (select scene)" config ``` ERROR: Handshake failed with unhandled exception: System.ObjectDisposedException: Cannot read from a closed TextReader....

Sorry about leaving out the version, I was using 3.4.2 and now 3.4.3 but I still have the same issue. I also have the editor running every time I try...

Update: With mono updated to the same version it now works fine. Is the extension needing something from Mono that it shouldn't? It seems as though the requirements for this...

Thanks a lot. I appreciate the help!

I could be interested in helping out in this effort. Could we put together a project board or something similar to get organised with this? Documentation for this lib would...

Jesus, can't believe I missed that. I looked deeply into ButtonPressEventArgs.Event but not the SignalArgs. Silly me. The coordinates thing is what worries me now. Is that part of the...

> We are testing this. However, nothing has been found. Are able to let s know what software you are using. If there are differences, that might highlight an issue....

> * Debugging for Godot 4 is almost entirely broken in extension version 1.3.1 > > * this is a known issue since forever > > * the debugging system...