Mahmut H. Kocas

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Have the same issue. Any workarounds?

> > > Have the same issue. Any workarounds? Anyone who still has the same issue, follow the second path for the installation. Basicly install almost all dependencies by hand....

I also faced same issue: ``` AssetRipper.IO.Files.Exceptions.DecompressionFailedException: Could not write any bytes for 'scriptableobjects.ab' while decompressing Lz4HC. File: scriptableobjects.ab at AssetRipper.IO.Files.Exceptions.DecompressionFailedException.ThrowNoBytesWritten(String, CompressionType) + 0x1b4 at AssetRipper.IO.Files.BundleFiles.FileStream.FileStreamBundleFile.ReadFileStreamMetadata(Stream, Int64) + 0x28b at...

> [@wad8989](https://github.com/wad8989) AssetStudio decompresses `Lz4HC` in the same way as AssetRipper, so specifying a Unity version should have no impact. > > https://github.com/aelurum/AssetStudio/blob/80e6a1d0747770d6bb49c7b342810d4de9ea33f7/AssetStudio/BundleDecompressionHelper.cs#L44 I mentioned different fork of AssetStudio (`AssetStudioModGUI`)....

> [@TheDoctorOne](https://github.com/TheDoctorOne) link? ~ https://github.com/aelurum/AssetStudio

Oh sorry, i was on my phone. But the game tried was War borne, and it works wonderfully. But AssetRipper can not decompress them. I remember trying it a week...