TemporalOroboros
TemporalOroboros
> also what do you mean by 'stop moving' disposals pipes automatically move you, how does one 'stop' while in a disposals pipe? Disposal pipes send things in packets with...
Honestly, it probably only looks that off because 1. It's instant 2. The sprites aren't one contiguous puddle.
@XDTM Given the code for the blob spores I'm pretty sure that the blob zombie _literally_ contains the ling. The spore moves the corpse it's eating into itself when it...
Had a local instance spam Open AL errors involving NaN Gain and such at a rate of ~400/s a couple hours ago while testing an unrelated PR.
> Clicking on alerts doesn't work (e.g. click to stop pulling, click to toggle internals). > > Edit: Okay now it works so IDK what happened with the UI click...
I've managed to trigger the same assert by pressing spacebar with "walk" bound to it. Not sure if the rebind is necessary as testing on my machine is tedious (15...
The current state of `TemperatureComponent` implies that an entity having temperature is directly reliant on that same entity being able to take damage. As this is not true I would...
Going to reopen and restart this. It's been like a month.
> You might have not seen the four other comments I made in my last PR comment. These were: > > 1. I think this PR is trying to do...
Being atomized.