SysOverdrive
SysOverdrive
 This is how the data is encoded and send in c#. How should I do this in c++ such that it is msgpack serializeble in the same way ?
Do you mean that key value types have to be fixed on the other side of the communication ? If I use the above implementation does msgpack get the name...
Maybe this should be another issue : Basically I am asking for the simplest way to encode Name/Value data? Previously I was asking if packer.pack(mystruct.field) would also retain the field...
So I implemented the minimal with a map of strings and it works perfect. No I am trying to send an object a little more complex : https://wandbox.org/permlink/Hwl8003q8XVYr6Nb How should...
https://pastebin.com/MtU5rhyi This is the code that I mentioned
As I understand I cannot use std::any (cpp17) and there is no such thing as std::object. I think It is not possible to achieve my goals with a map. Can...
Well yes. But can I use another part of the msgpack api instead of map to achieve sending a data structure like CalibrationShouldStartStruct ? Anything that uses directly struct.
Hi ThibaultGROUEIX so first I was referring to : 
So basically I am using a conda enviroment to install and use the chamfer distance. I have tried running from a VS Build tools consolse/ from conda and other ways....
Hey @typpo thanks for the quick response I managed to identify the issue without much debugging so now it's working normally and running LOG_LEVEL=debug would not yield something relevant. However...