Dominik Reisner

Results 3 comments of Dominik Reisner

Maybe I'll find time and give it another shot and look into it again in the next few weeks, since my iOS release is somewhat dependent on it

I'm currently taking a look at this again, if anyone as any updates on this please let me know: Not sure if this is somehow related to this issues: https://github.com/cocos2d/cocos2d-x/issues/10724...

Update: After some digging I could find some relation to the rotateBufferThread(..) which gets called and probably causes somehow the AL_STOPPED state. https://github.com/cocos2d/cocos2d-x/issues/17800 https://github.com/cocos2d/cocos2d-x/issues/18597 Especially the last one seems to...