Results 38 comments of Silverlan

Hi! Just wanted to express my interest for a `string_view` class as well, it's the only thing keeping me from fully diving into this library. I don't mean to rush...

Sadly the commercial extension isn't an option for me, since I don't actually need this for myself, I need it for other people working on the engine. I'll give the...

Support for the KTX-format would be great! https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/

> Same, almost: I register but never receive the confirmation email. Did you use a @gmail.com address by any change? gmail just doesn't seem to work with the forum. I...

> I dont know why or how but it is working again in my repo without changing anything related to GitHub Actions. Can confirm, it's working for me again as...

Thanks for the response! Personally I'd be more interested in the ability to cancel anyway, the progress callback would just be nice-to-have. In my case I have scenes where building...

> You can add a method `__debugger_tostring` to the metatable. Works like a charm, thanks! I think it would be a good idea to put this in the readme, since...

> You can set `__name` in metatable. I did try setting `__name`, but it didn't seem to have any effect: ![Code_2023-03-21_09-54-54](https://user-images.githubusercontent.com/3609960/226557855-78cb2afb-910c-4b74-a2c1-aeb81ee5637f.png) `__name` is set in the metatable, but it still...

I tried commit [b179c3c](https://github.com/actboy168/lua-debug/commit/b179c3ce549b92199baed562156ffb2f83f8646c), but it doesn't seem to be working yet: ![Code_2023-03-21_18-20-29](https://user-images.githubusercontent.com/3609960/226690675-ad66d1bf-4c24-4b8c-a382-f85000a4dda2.png) It still says `userData` for the types, and there is now an additional `nil` entry at the...

Pose landmark smoothing is not implemented yet according to the C++ Source Code: https://github.com/google/mediapipe/blob/df3f4167aed857c891395b4bab851a8a4f8024f8/mediapipe/tasks/cc/vision/pose_landmarker/pose_landmarker_graph.cc#L312 That being said, there is a new MultiWorldLandmarksSmoothingCalculator in the code, it's just not used anywhere...