SenexTech
SenexTech
I have the same issue. No matter what I tried the Splash and App icon will not update on the directly connected iPhone. Android works fine. I have deleted the...
This is the code which I believe is adding to world. lass UmfthGame extends FlameGame with HasGameRef, HasCollisionDetection { UmfthGame({ required this.level, required this.audioController, required this.screenWidth, required this.screenHeight, required this.ctx,...
The Level is not the TiledComponent. It is an object containing data about the level but I believe you are on to something. I changed the code so that I...
Woops. It looks like the change I made did not add the camera but it did remove it. That's why the image display changed. I'm using this code in the...
Thanks for the code. I made all the changes you suggested above. However, the ..anchor = Anchor.topLeft for the CameraComponent shows red and I get the error The setter 'anchor'...
Okay, I used camera.viewfinder.position = Vector2(1920/2, 1080/2); in the onload and that moved the image to the top left but now I'm back to the original issue of the image...
Also, in addition to the above the object layer elements(Rectangles) placed in Tiled are not displaying in the correct position in the game. They seem to be off by around...
Just to let you know that example did not help. It doesn't use a full screen image. It uses tiles which work fine in my example as well. The issue...