Sculas
Sculas
Spammed that API and Mojang's API a couple of times and it seems that Electroid's API is faster.
So if you want, feel free to PR that. But keep in mind to keep the old logic for Minecraft's session server in case Electroid's API breaks. We need a...
So just do a try-catch, and if that fails send a request to Mojang's API and continue from there. Make sure to log an error for that in the console...
@sadcenter Since there's not a lot of data, you could also just go through each line and find the right one and parse it yourself.
Also, if possible, make sure to cache it. And check if the player is online, if so grab their skin since when they're online it should be held in memory...
@sadcenter Any updates? Might wanna PR this soon if possible so this issue can be closed :)
Did you add that dependency? If not, we might have a problem again. Need to look into a Maven repository sometime for this.
> > > 1.8.9 > > > > > > By the server version I mean the version of NachoSpigot, and in the issue template it states this. > >...
> https://github.com/CobbleSword/NachoSpigot/blob/a2e26e2bce25888c37d08a73139d03da371e666f/NachoSpigot-Server/src/main/java/net/minecraft/server/BlockPressurePlateBinary.java#L51 > > > We can't do much without a performance drop since it has to check if the pressure plate is powered. > @Lucaskyy Close as a wontfix?...
> > > > > 1.8.9 > > > > > > > > > > > > By the server version I mean the version of NachoSpigot, and in...