Thomas Jebson

Results 14 comments of Thomas Jebson

I am using Pygame version: 2.1.2, I hope that helps!

Ah ok, it doesn't look too challenging to fix, I was able to work around it by simply commenting out a small section of code to fix the error, but...

Hi there, we already know of this issue and you are absolutely right, it is a problem with ModernGL, it seems to be limited to linux, but we found that...

Very strange. If I use my monitor's resolution, which is (1920, 1080) in place of (0, 0) as you suggested, the issue persists as though no change was made. I...

I use 2 different GPUs: * I have an AMD Radeon RX 7700 XT as my primary GPU, with driver version: 24.5.1 (update available to 24.8.1) * I have an...

OK, I have finished running tests, here are the results: 1. Updating AMD or NVIDIA drivers had no effect at all on this behaviour (but it's still a good suggestion)....

So, firstly the code exhibits the same strange behaviour for me with or without `pygame.init()` and secondly for me there is no noticeable change in colour when converting between [windowed...

Thanks for the suggestion, I did slightly change the code you suggested as if the window starts at size (800, 800) and is made full screen, when it returns from...

OK, here is what I'll do: Tomorrow I'll test the same code on Python 3.9 as suggested, and then over the next few weeks I'll begin to test on different...

OK, after testing the same code but using Python 3.9.13, the same unexpected full-screen behaviour is observed. I'll start testing out different Windows versions in a virtual machine tomorrow, starting...