Particle

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@imhappi Please reopen, that is not the same thing as I was pointing out. I did explain that I was trying to achieve this because the current implementation of the...

Here is a quick video example showing the issue with using the default inset handling in the component. ![1](https://github.com/material-components/material-components-android/assets/9222661/24f12d38-ad9c-4c04-b89a-1d3919473735) And the modified sample attached (mostly disabling the style padding inset...

Unsure if this is gonna be ignored because it was closed, so I will open a new issue with the extra details further explained which were clearly missed. If not...

@imhappi thanks for reopening, I wasn't sure if this repo was set to ignore closed cases or not.

> > I think you are not using it in a right way, try the style below. > > ``` > > > > true > > false > >...

Attaching app logs from test done with the SDK. [logs.txt](https://github.com/BelledonneCommunications/linphone-android/files/15097061/logs.txt) Logs represent the moment the call is initiated and the speaker button is toggled multiple times and then the call...

@Viish It feels a bit better, not by much, but the problem seems to be present still. It got to a point where the incoming audio would not be heard,...

It has now become bearable with openSLES preference, but the issues are still present nonetheless. ![image](https://github.com/BelledonneCommunications/linphone-android/assets/9222661/eac11f6c-825a-40ca-b5c5-1b4566dc5a15) Still it is more tolerable than it was before, so at this point this...

If I can detect when the audio is still not ready, or has restarted, that would be a nice way to mitigate the problem I imagine. However, I've been trying...

@Viish An odd situation is now occurring with the 5.4.0-alpha.169. When initiating a call it is automatically playing the ringing tone on the speaker, and no matter how many times...