midknight

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> https://github.com/Jarred-Sumner/bun#bun-install-is-stuck I, unfortunately, can't reproduce the bug anymore ...

> If you are on Docker Desktop, consider [docker/roadmap#7](https://github.com/docker/roadmap/issues/7) > In a nutshell: Use latest macOS Monterey 12.3, latest Docker Desktop for Apple silicon, and activate Experimental feature Excuse me...

Okay so I published on GitHub the [Dockerfile](https://github.com/MidKnightXI/Docker/blob/master/react-native-gradle/Dockerfile) I'm talking about. I built the image on my Mac and pushed it to the Docker Hub(The 2.1-area was amd64 only which...

> You'd have to install the Android SDK yourself. This image is just Gradle, not anything else. That's actually what I'm doing. ```docker ENV SDK_URL="https://dl.google.com/android/repository/commandlinetools-linux-8092744_latest.zip" \ ANDROID_HOME="/sdk" \ PATH="$PATH:${ANDROID_HOME}/cmdline-tools/bin" \...

> I don't have a device with Apple silicon to test on and haven't confirmed the state of Android SDK support on that hardware (though it was my understanding it...

> I'm talking about the argument to `docker run`, not the contents of the Dockerfile. The `--platform` argument allows you to run amd64 based images under emulation. See the documentation...

Finally, no need to rollup before compiling with ESM, nice 🚀

Thank you and keep up with the hard work :)

> Getting back to this (if anybody is still active here). When I use Adguard and (successfully) block ads, I can't use ingame overlays. They are just gone. Any idea...

Also I might integrate a patch for blitz in the near future if I handle this problem first, I'll come back here to post about it if it happens.