MicroTransactionsMatterToo
MicroTransactionsMatterToo
Upon further investigation, it seems that it's a problem in which something keeps tagging `` blocks with `class="hljs sql"`. This is also part of the problem with the #100
Sure, will do Sent from my iPhone > On 28/06/2016, at 21:12, Luke Lee [email protected] wrote: > > Can you test this on the site now? We deployed our markdown...
This should be easy using GitHub webhooks Haven't done anything with bot's, but the Bitbucket one just uses an API token and lets you set your own triggers
Yo, what's the status on this? I can't find any editor config files anywere, and I've noticed that indentation is really inconsistent. For now I'll follow the CodingStyle file in...
@cerna Right. I'll do that. EditConfig only provides for a few formatting options, so I might just write a few different config files for different editors in my free time
@cerna Right, I've taken a look and clang-format seems the best option, since it's pretty likely to be installed on most linux distros. I can write either a pre-commit hook...
@cerna Git has added a mechanism for version controlling commit hooks. You can set a git hook repository explicitly that is outside of `~/.git/hooks`. The `post-pull` hook was something you...
Oh, great. I wasn't aware that there were already examples of .map files with IO entries. From my limited research it seemed it was introduced in Source, and Hammer 4.0,...
> It's technically possible, but most games don't expect it, so it seems [TrenchBroom currently skips duplicate keys](https://github.com/TrenchBroom/TrenchBroom/blob/d2d8fc268877e7c9a656cc4a0cd4b4a25e6becf7/common/src/IO/StandardMapParser.cpp#L290) (if I'm reading this section of code correctly). Unfortunate, but was also...
@kduske Would appreciate your input on this. I'm trying to decide how to implement this feature, and it seems to me there are two main options. The first is to...