Michael

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Unfortunately I do not have the blender file for this but this seemed to be the happening with any spline I make. Right clicking the spline in Unreal and clicking...

Oh, very interesting. I am working with Unreal 5.4 and Blender 4.3.

Here's the difference between the engine and blender. While it does rotate in Unreal. It doesn't follow Blender's actual rotation and twist. https://github.com/user-attachments/assets/65fdba3b-f9b1-45e1-b13e-186dd7283d35 Here is the blend file I've used...

That's awesome to hear! I was already using Z-Up since I like it better for consistency. Can't wait to try out the fixed version! This addon has been incredible so...

Incredible work! The spline will look a bit funny in Blender when using Z-Up but it works like a charm in Unreal! Thank you so much for doing this! https://github.com/user-attachments/assets/47e563d8-5302-4949-a79f-1c114b2bcd40