Lurler

Results 12 comments of Lurler

Thank you for the quick reply. Let me try to explain in details. `Is it just the world grid that needs binary serialization?` All classes that are part of object...

Yes, from nuget. If you'd like me to test the experimental package just let me know and I will pull it and see if everything works.

Hm, I was not aware of that. I remember using it back in the day, so I just reused the same code. I guess it is a good point. If...

Same here, it keeps freezing in firefox as well. I'm using the paid version. The freezes happen completely randomly.

Yeah, changing the approach to the library (e.g. combining functions into classes and such) is not a good idea for this library, as it's better to keep it as close...

Sorry for late reply. I did try the native serialization, but in the end I decided to use a different serialization approach as it's more robust and would work with...

Yes, adding target accuracy requirement to options is really needed.

Thank you for quick reply! Yes, if you try to start the search from a cell that's marked as blocked it cannot build a path anywhere (and returns an empty...

Any updates on this?

Okay, let me clarify again. Hopefully I can explain it properly this time :) So, in my game the world is updated not only with the fixed blocked cells like...