LinkSpaceGame

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Error]:Exception:{0} {1}This platform is not supported at System.Collections.Generic.RBTree..ctor (System.Object hlp) [0x00000] in :0 at System.Net.NetworkInformation.IPGlobalProperties.GetIPGlobalProperties () [0x00000] in :0 at Lidgren.Network.NetUtility.GetNetworkInterface () [0x00000] in :0 at Lidgren.Network.NetUtility.GetBroadcastAddress () [0x00000] in...

My platform is ios 9.1 I have modified the "CONSTRAINED" Unity_IOS, but installed to the apple phone Is also an error

I have tried PlatformConstrained.cs andPlatformWin32.cs [Error]:LobbyNetworkSystem.OnError Exception:Operation on non-blocking socket would block at System.Collections.Generic.RBTree..ctor (System.Object hlp) [0x00000] in :0 at System.Net.Sockets.SocketException..ctor (Int32 error) [0x00000] in :0 at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult,...

I have tried PlatformConstrained.cs andPlatformWin32.cs [Error]:LobbyNetworkSystem.OnError Exception:Operation on non-blocking socket would block at System.Collections.Generic.RBTree..ctor (System.Object hlp) [0x00000] in :0 at System.Net.Sockets.SocketException..ctor (Int32 error) [0x00000] in :0 at System.Net.Sockets.Socket.EndReceive (IAsyncResult asyncResult,...