Link4Electronics

Results 14 comments of Link4Electronics

I'm on Arch linux, mesa 24.2.6 with an AMD gpu and still has this issue. Using the Vulkan branch with vulkan render is fine though, OpenGL crashes. EDIT: The version...

Interesting, it's a radeon R5 230, terascale 2, on big endian only OpenGL 3.2 is exposed, not 4.5 like would be on a little endian system as this card should...

Compiled this one too, unfortunately same problem. Best regards, Link.

Thanks for the suggestions, I tried them: Software rendering ![20241108_145053](https://github.com/user-attachments/assets/09ff058e-0a81-44f2-9ee2-1cdc856b6824) ClassiCube-PPC ![20241108_145921](https://github.com/user-attachments/assets/d2e705a4-68b1-4bd8-b08f-db5c53d4f6d7) OpenGL 1.1 this one works but just like @Doctorj128 has reported: ![20241108_151118](https://github.com/user-attachments/assets/41f91f61-f967-4131-b18b-5a3c31164b67) [client.log](https://github.com/user-attachments/files/17682615/client.log) Best regards, Link.

Hello, running with `LIBGL_ALWAYS_SOFTWARE=1 ./ClassiCube` if compiled targeting OpenGL 1.1, gives the same result as the 3rd picture from my last post. Compiled targeting OpenGL 2 and running with `LIBGL_ALWAYS_SOFTWARE=1...

I can provide an image to run on qemu-system-ppc64 with classicube and classicube-ppc repos already clonned in case you're interested to investigate this. Gonna take a while but I'll post...

Here's a qemu image: https://archive.org/details/classicubeppc64 in case you'd like to have a look Extract it and run with `qemu-system-ppc64 -M mac99,via=pmu -cpu 970fx -m 2G -hda Cube.img -boot c` It...

Don't worry, take your time and enjoy your new PC! And I apologize to everyone for having made the VM image that seems aimed only at @andreiixe (should have made...

Hello, Had some time again with big endian devices, manage to install an IDE so I could try to debug it, I wonder where I could put a breakpoint to...

Talk about timing! I was about to report at mesa gitlab since I was suspecting it was a gpu driver. Just compiled and tested it, it works now! OpenGL 1.1...