Luis Lucas

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@alice-i-cecile > I generally wouldn't expect to be able to properly fullscreen an app with a resolution other than the resolution of my monitor if it cannot be resized. What...

@alice-i-cecile ![image](https://user-images.githubusercontent.com/7931918/181821717-4d203bad-50d4-421e-9f10-c399d82d6adb.png) i expect resizable:false to disable that ;-) not disable it for app itself. :smile: but back to issue - when i add "set_resizable(true);" i can get full screen...

update ```rust fn fullscreeen( input: Res, mut windows: ResMut, ) { let window = windows .get_primary_mut() .unwrap(); if input.pressed(KeyCode::LAlt) && input.just_pressed(KeyCode::Return) { if window.mode() == WindowMode::Windowed { println!("Changing to fullscreen");...