Kibsgaard

Results 2 comments of Kibsgaard

Seems to be quite a lot of issues with WebGL: https://github.com/KhronosGroup/UnityGLTF/issues?q=is%3Aissue+is%3Aopen+webgl Unless the export feature is important for your project, I suggest that you use gltFast instead. It works well...

Ah, I had overlooked that there was a new version and the vertex color issue was fixed in 6.12.0 (#30). However, I can see the BoneWeights job is still causing...