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An ImGui wrapper for .NET.

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Hello! I am creating a UI with this API but I would like to use the ImGui Style to create my own style colours but I am struggling and don't...

ImGui.GetClipboardText fails and there doesn't seem to be any use of it on the official c++ demo file ``` /snap/rider/201/lib/ReSharperHost/linux-x64/dotnet/dotnet exec /snap/rider/201/lib/ReSharperHost/JetBrains.Debugger.Worker.exe --mode=client --frontend-port=35309 --plugins=/snap/rider/201/plugins/rider-unity/dotnetDebuggerWorker INFO: Initializing raylib 3.5 INFO:...

I have observed that there are few issue posts about `DockBuilder` and why it dont exist.I wonder if its included for future TODOs or having any plans about `DockBuilder` in...

Hi, After setting up ImPlot to work with ImGui.Net, I wanted to use "Heatmap" Demo on ImPlot Demo page, but it triggers an assert which says "Too many vertices in...

This PR adds support for bitfields by declaring a combined member for all bit-sized fields in the raw structure and using manual instead of reference-returning properties in the `...Ptr` structure....

it shows update 1.82, and the defintion.json contains dock api ,such as DockBuilderRemoveNode 、DockBuilderGetNode but not generator relative interface Look forward to your reply

As I had problems to find a corresponding issue which describes the problem better, I opened this issue here (with solution). It's connected with #156 The problem is that it's...

_I fat-fingered and hit submit issue without filling in the issue details, sorry for that!_ In the [docking](https://github.com/mellinoe/ImGui.NET/tree/docking) branch, the window is moveable even if the mouse is not directly...

Font ProggySmall.ttf everything renders and works correctly. However if you print the contents of each glyph from ImGui.GetFont() you get uvs that dont make sense, AdvanceX that doesnt make sense...

I'm currently working with [Silk.NET](https://github.com/Ultz/Silk.NET), they have extensions to use ImGui.NET with their bindings based on your ImGuiController, I think they based it on the Tkinter version. I'm using an...