HorridModz

Results 50 comments of HorridModz

Thanks - I had no idea about locals. I just ran this code in python, which should fix the issue: `import locale locale.setlocale(locale.LC_ALL, '')` I would still recommend adding in...

> Could you provide the Python source? It'd be hard to track it down otherwise. Also did you try type annotating the return yourself? My code is not pythonic as...

> Could you provide the Python source? It'd be hard to track it down otherwise. Also did you try type annotating the return yourself? I will try type annotating right...

> That should also work, but what I mean by type annotating is this: > > ```python > def indexofstr(substr: str, fullstr: str, casesensitive: bool = True, backward: bool =...

> Hi, thanks for making this available. I found that some built-in methods for type conversion will be changed during the conversion. for example: > > > ``` > >...

> Was there something here that py2many could have done better? > > If not, can this issue be closed? The code wasn't using type hinting. Since it's impossible to...

> We could read always with utf-8 encoding first, and if that fails fall back to reading without specifying the encoding. Does that sound reasonable @div72 @HorridModz ? There's no...

Yes, we NEED this! I spent hours integrating this into my workflow with a very robust batch script, only to find that it doesn't support WARNING, NOTE, and EXCLAMATION. Literally...

> if you are on linux, you can use pkill -f grip Yes, but it would be nice if grip had built-in functionality that wrapped this.

I believe it is because you are using assembly csharp, which I believe is not gameassembly (but I am not 100% sure). Try using the unobfuscated game's apk.