Fulgen

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Seems like frostbite flips the mesh inside out with negative scales, so this can't be done by simply inversing it. There might be another way to flip but I have...

Fixed in 6acab7fb4aca54c91013dfc48951257c3298344d, please test and let me know

> I am unable to repro this. Could you try again with `18489`? Seems like it works on `XP2_Skybar TeamDeathMatchC0 2` (not sure if it worked before on this map),...

Seems like it doesn't crash every time now, sometimes it works.

[01:40]kiwidog: It got scrapped because it had to be redone

Try: - Setting instanceCount back to original value on Extension:Unloading - Don't change intanceCount, instead change all positions to somewhere under the map and away

Idea: create the hierarchy from ebx (when loading) instead of dynamically (on spawn entity event)