GameDesign11
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A project based intro to game development using the Unity game engine
This is off of #27 Add in instructions for adding basic static text to Unity. Likely good to be appended to Sprites.md or possibly it's own little section.
Lets add global gravity setting change (edit, project settings, physics 2d), and local changes to gravity and drag locally in the inspector for individual game objects. It should probably go...
There are no requirements for the logo. It is being made to use primarily for KSS's Computer Science / Game Design / Animation classes. Preferred to not have lots of...
This repo should not be made exclusive to KSS. - [ ] Change Repo name and all sub files headings. - [x] Update main Readme to reflect less school focused...
In the final project (or a new lesson) add instructions on how to export your game to a standalone exe.