Crayon
Crayon
What I have done so far is take the `angle` from the Wii U GamePad and use it in this method to fill a ViGEm report: ```cpp void TDualShockController::SetGyro(const float...
Interesting links: - https://github.com/torvalds/linux/blob/master/drivers/hid/hid-sony.c#L1106 - https://controllers.fandom.com/wiki/Sony_DualShock_4#Input_Reports - https://github.com/ViGEm/ViGEmBus/issues/11
I finally know the reason why it's not working properly. The problem can be reproduced by going to this URL with the Wii U: https://www.nintendo.com/wiiu/built-in-software/browser-specs/sample/ Normally, when the left stick...
@powerofgreed, sorry this is not fixed yet :(
@NiemandTV, I have been trying to fix this issue for a while but I was not satisfied with the result. I'm not giving up, I will try again.
I was trying to see what is going on by using this code: ```cpp float rot_deg, xy_deg, radius; char cross[512]; // Left Stick VPADGetCrossStickEmulationParamsL(VPAD_CHAN_0, &rot_deg, &xy_deg, &radius); snprintf(cross, sizeof(cross), "rot_deg:...
The problem mentioned in https://github.com/Crayon2000/UsendMii-Client/issues/5#issuecomment-355523176 is fixed. This is a problem with dead zones, at specific position the stick will not report emulated buttons. I think that this will not...
> Hi. Is that bug fixed right now? @powerofgreed, not yet. I know it's been a while since the original issue was reported. The next UsendMii release will add new...
The problem can be fixed on the PC side. No fix are possible in this homebrew.
Hello @Schnitzeltrauma, the GamePad API (required for Circle Pad and C Stick) is supported on: * New Nintendo 3DS * New Nintendo 3DS XL * **New Nintendo 2DS XL** Not...