Codezigineer
Codezigineer
Just for fun, it can lag the JSFuck out of parsers though.
Technically LLVM supports WASM
I just compiled JSFuck with JSFuck.
https://www.shadertoy.com/view/4ljGRd is an example. Some tasks don't need jitter. Not only that, FXAA can run over raytracing without any major impact. Here's an example of FXAA: https://github.com/gkjohnson/three-gpu-pathtracer/assets/53050996/cb1a62f1-1fe5-4be8-af1e-c009bcbbed82
I made this for a project I am working on, that I'm specifically using raytracing because RectArealights don't have shadows. Yes that is the only reason.
Why should we migrate to TypeScript if we won't have support for non-TS environs & we already have [types?](https://github.com/joshmarinacci/node-pureimage/tree/master/types) Since we already have types, we can already support TS projects...
Oh wait I forgot about the TinyGL.js post and pre files, I'm going to make a new PR.
Go to #260