AndroidMaster24
AndroidMaster24
Hmmm I see. I just want to be able to convert files with names preserved using foobar for personal use, without having to rename them manually
I think this would be great
I'm getting the same problem that compiler takes very long time [OLLVM-9.0.1](https://github.com/o2e/OLLVM-9.0.1) is the best version so far for me, does not have issues like you explained
Possible to enable direct update so I can continue to use updated AS portable without waiting for updates from Portapps?
This feature would be amazing
Is that correct? .`/Cpp2IL --game-path "path to apk file" --force-binary-path "libil2cpp-b6bf7000-bdc3d000.bin" --force-metadata-path "global-metadata.dat-a98f0000-aab42000.bin" --force-unity-version 2020.3.30f1` also tried `--force-unity-version "2020.3.30f1"` ``` ===Cpp2IL by Samboy063=== A Tool to Reverse Unity's "il2cpp" Build...
Alright, the forcing args works now but i'm getting an error regarding binary reader. Since the binary was dumped from memory, I'm pretty sure it is needed to input base...
@jxr2006 Thanks, i'll see what I can do with this. Do you mind making pull request of this changes?
@wilj Thanks, fixed with just `xhost local:` Now QEMU boots up but it hangs on `Thu Jan 1 00:01:26 1970 localhost com.apple.xpc.launchd[1] (com.apple.xpc.launchd.domain.system) : Could not read path: path =...
> Someone else had a similar error setting up an iOS VM in another project and they link to a tutorial for working around it. Maybe there's a setting/option in...