Project-RimFactory-Revived
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PRFTryPlaceThing inconsistent place-ability for Building_Crate when `Can output to Entire stockpile` is set to false

Blue marks cells where placement is possible with Can output to Entire stockpile is set to false
Red marks cells where placement is not possible with Can output to Entire stockpile is set to false
Placement is possible in Red Cells if Can output to Entire stockpile is set to true
Affects Building_Crate & possibly Building_MassStorageUnit / Building_Storage
hmmm thats because all 2/4 tiles are considered a "stockpile" even though only 1 cell are used for storage. can we make some sort of "placeworker" so if it hits a PRF crate with will turn that option off by it self?