therealfinch
therealfinch
i think this is the one: ``` ---- Minecraft Crash Report ---- // Who set us up the TNT? Time: 3/5/22 3:09 PM Description: mouseClicked event handler java.lang.NullPointerException: mouseClicked event...
if this helps, this is whats going on for me: https://drive.google.com/file/d/1W3YJ87X-61h9vafv0axUlLXua0ORN2AP/view?usp=sharing
i tried disabling and enabling the plugin, and it said: Can't add Autoload: Invalid name. Must not collide with an existing global script class name. what does this mean?
i use macos, where can i find the .godot folder?
i can't seem to find the .godot folder in my project folder
> > i tried disabling and enabling the plugin, and it said: Can't add Autoload: Invalid name. Must not collide with an existing global script class name. > > what...
i'm using v4.2.1.stable.official [b09f793f5]
i reinstalled dialogic 2 and i think there are even more problems now: Line 27:Could not find type "DialogicTimeline" in the current scope. Line 69:Could not find type "DialogicEvent" in...
wait those errors were from the DialogicGameHandler thing, the script that contains my problem now has 13 errors: Line 9:Identifier "DialogicUtil" not declared in the current scope. Line 9:Identifier "DialogicUtil"...
yes, the dialogic autoload and plugin are both enabled