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Music volume waveform and cgame system call

Open zturtleman opened this issue 12 years ago • 0 comments

Add support for using background music in shader waveforms and via cgame system call. So shader could flash to the music, speaker could expand to the music, etc.

Idea conceived for EBX - the anime stylized animal character music centered 3D platform game.

zturtleman avatar Jul 30 '13 03:07 zturtleman