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Bug Fix
When there are multiple slides, if you go back to remove the second from last, the current_slide_
stays at 2, for example, and the deck
reduces in size. This creates a segfault where the current_slide_
is equal to the length of the deck. This was fixed by adding a check in the RenderCurrentSlide
method which reduces the current slide count if it's out of range.
Also changed the char
arrays to std::arrays
and fixed the typo in the dimension.h
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