Bit-Slicer
Bit-Slicer copied to clipboard
[Feature Request] Nearby Search
I need neaby search like igamegod and h5gg. Because it is very very very useful for everyone.
You will have to elaborate. This is not currently actionable because I don't know what you mean. Give an example / use case.
https://youtu.be/NP6upR242bQ
English by Google Translate This is neaby search in H5GG. In this video, nearby search is used to change the gun's firing interval from 0.5 seconds to 0 seconds. First search the number in which the number of ammunition in the gun is stored. Second, use the nearby search to find the gun's firing interval number that is closest to that number. Third, rewrite the resulting number from 0.5 to 0.
The original text is Japanese これはH5GGでのnearby searchです。 この動画では、nearby searchを使用して、銃の発射間隔を0.5秒から0秒に変更しています。 最初に銃の弾薬数が保存される数値を探します。 2番目にその数値の近くにある銃の発射間隔の数値をnearby searchを使って探します。 3番目に結果の数値を0.5から0に書き換えます。
You can manually simulate this today by setting the beginning/end address markers (in the settings button in the bottom left of the search window) after you find the variable you are looking for (ammunition in this video for example).
I suspect this may be a subset of #75 though which may make more sense since I don't want to add too much "UI overhead" for something like this. Although that approach may have more overhead in terms of the search input..
Manual nearby search is difficult when there are too many search results. 検索結果が多すぎる場合に手動でnearby searchするのは困難です。
Can you make a script for nearby searcing?
How to use input in script?
Not easily possible at this time (would have to hardcode a small list of addresses, scan memory around each one, and do a manual scan for each block)
Can I search value in memory debugger or memory viewer?
No. Debugger search is only for code symbols. For memory viewer you might be able to copy and paste contents to Hex Fiend which has a Find, but at that point using a different search window in Bit Slicer is probably easier..