diplicity
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Open up requests for non logged in requests
Where we don't NEED a login we shouldnt require one
On the other hand - since we are actually disseminating personal information (like people's avatar pictures, and so on), I kind of like it that we require the viewer to also be logged in. It feels a bit less creepy if "only members can see the member list", so to speak.
@tttppp, @JorenC, what do you think?
Also see https://github.com/zond/dipact/issues/121
I certainly think that viewing the map, orders, etc. should be possible without logging in. Probably even viewing public messages. In fact I think it would make sense to open everything up, given that a user just needs a Google account to see this information currently and so it's basically already publicly available.
It's publically available, but not easy to scrape, which is a big difference.
But yeah, the difference is subtle.
I don't think it's a major issue. If anything, you could hide the player names and avatars if someone is not logged in?
I'm more concerned that someone is logged out (e.g. when the app gets updated) and then uses the link to enter the game, doesn't realise he is logged out and doesn't realise why he needs to log in again - there needs to be a clear "log in" action
Yeah, the UX has to signal pretty clearly what's happening.