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Zombie schedule and animations go out of sync (in particular banshee leaps)

Open TotallyMehis opened this issue 4 years ago • 1 comments

ie. a banshee is moving with the leaping animation instead of the intended running animation.

This could be a few things:

  • The animation event never got to the player
  • The leaping schedule was interrupted and something unexpected happened when resetting the animation back to "idle" and freeing the animation slot for the running animation.
  • The scheduling system itself might be broken

There was a similar issue that was fixed a while ago for shamblers moving while swatting an object.

TotallyMehis avatar May 15 '20 08:05 TotallyMehis