Lain MultipleInstances

Results 85 comments of Lain MultipleInstances

Well, you can modify [SkinPortRenderPlayer](https://github.com/zlainsama/SkinPort/blob/master/src/main/java/lain/mods/skinport/impl/forge/SkinPortRenderPlayer.java) in SkinPort to make it skip rendering when armors from AW is equipped.

Sorry, this mod is intended to be a 1.8 and later skin format port to 1.7.

Sorry, I don't want to do that, it might do rights for some skins, but it will hurt other skins that just want a slim layer. If i want to...

Please check if mod is correctly installed on the server side, it might be corrupted. Those skin layers in a multiplayer server is the only feature that need the mod...

This might be caused by the crude compatibility code I added for MPM, which without it, the player skins will become glitched. 1.7.10 is very old... I don't want to...

I need to wait for mcp to support 1.9 and look it up, as myself actually doesn't know how to do that.

The mod still respect the information sent from the server. If I remembered correctly, If the server told the client that these players have UUIDs that is not auto-generated offline...

Is your server custom 3rd party software? If so, try a vanilla one or a pure Forge/Fabric one. Is your client launcher custom 3rd party software? If so, try vanilla...

~~If the usernames are accurate, they will be resolved by this mod using a rate-limited Mojang API. But because they are different profiles, the same username will be queried multiple...

I could, but I still don't know what cause as both Forge version and Fabric version should be identical in functions.