LADX-Disassembly
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Find what `LINK_MOTION_UNKNOWN_0A` is used for
LINK_MOTION_UNKNOWN_0A is used in a couple of places (mostly related to the Blaino mini boss), but it is not clear yet what it does.
Find out, and then rename the LINK_MOTION_UNKNOWN_0A constant accordingly.
I might be mistaken, but I think this is link in a non-interactive falling/flying state. Also used by the overworld warps when you are flying up. (didn't check this)
Mmm, from reading the code, I think it's for when being punched out to the entrance by Blaino.