Ziyo Shamisiddini
Ziyo Shamisiddini
@benjarwar To be clear, my script actually replaces `/react-native/React` header search path, because we dont need it. It replaces: `$(SRCROOT)/../../react-native/React` to `$(SRCROOT)/../../../ios/Pods/Headers/Public`
> @ziyoshams gotcha. But if we were to PR this change to the Xcode project, I think we'd want to leave in the old search paths for backwards compatibility. Yes....
FIXED After reading a post on [Unity blog](https://forum.unity.com/threads/failure-to-initialize-your-hardware-does-not-support-this-application-sorry-android-shield-tv.414297), I added the following to `app/build.gradle` file: ``` defaultConfig { ... ndk { abiFilters 'armeabi-v7a' } } ``` And It worked. **UPDATE:**...
Just get the `ref` from `UnityView ` and it has the same methods as UnityModule.
Just for reference, this is how I do it: I have a redux action to post to Unity because I send different messages from variety places in the app: ```...
@lmalave I am using 1.3.3. But my set up is from 1.1.3. I could not get it working with UnityModule. Thats why I suggested to use `ref`.
I never had an issue. The only thing I did is build my project on top of HelloAR example.
All of my projects are still running fine with XCode 11 and iOS 13.
@blurxs @juicycleff What exactly is not working?
Reach out to the author of react-native-gesture-handler