Ziyi Zhang

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Hi @mharlowfod , We are still working on to reproduce the 1st question. For the 2nd, Chime SDK iOS/Android does not support 30 FPS yet for now. [Android](https://github.com/aws/amazon-chime-sdk-android/blob/4cc826f91d8c6ff76de99c13e4a4008bb673d07d/app/src/main/java/com/amazonaws/services/chime/sdkdemo/fragment/DeviceManagementFragment.kt#L267) [iOS](https://github.com/aws/amazon-chime-sdk-ios/blob/71dd4a92cabe73b2e98ffa0556d0320c0763eef9/AmazonChimeSDK/AmazonChimeSDK/device/MediaDevice.swift#L74)

Thank you @ipf-hkwak for asking these questions. 1. You can utilize the Android native Audio Manager API [getDevices()](https://developer.android.com/reference/android/media/AudioManager#getDevices(int)) to get audio input/output devices. To use other device management API like...

In Android SDK, we expose speaker output in listAudioDevices() API. We will treat other customized audio input/output to be feature request.